High-definition video ( HD video) is video of higher resolution and quality than standard-definition. While there is no standardized meaning for high-definition, generally any video image with considerably more than 480 vertical (North America) or 576 vertical lines (Europe) is considered high-definition. 480 scan lines is generally the minimum even though the majority of systems greatly exceed that. Images of standard resolution captured at rates faster than normal (60 frames/second North America, 50 fps Europe), by a high-speed camera may be considered high-definition in some contexts. Some television series shot on high-definition video are made to look as if they have been shot on Movie camera, a technique which is often known as filmizing.
The NHK system was standardized in the United States as Society of Motion Picture and Television Engineers (SMPTE) standard #240M in the early 1990s, but abandoned later on when it was replaced by a DVB analog standard. HighVision video is still usable for HDTV video interchange, but there is almost no modern equipment available to perform this function. Attempts at implementing HighVision as a 6 MHz broadcast channel were mostly unsuccessful. All attempts at using this format for terrestrial TV transmission were abandoned by the mid-1990s.
Europe developed HD-MAC (1,250 lines, 50 Hz), a member of the MAC family of hybrid analogue/digital video standards; however, it never took off as a terrestrial video transmission format. HD-MAC was never designated for video interchange except by the European Broadcasting Union.
The current high-definition video standards in North America were developed during the course of the advanced television process initiated by the Federal Communications Commission in 1987 at the request of American broadcasters. In essence, the end of the 1980s was a death knell for most analog high definition technologies that had developed up to that time.
The FCC process, led by the Advanced Television Systems Committee (ATSC) adopted a ATSC standards from interlaced 1,080-line video (a technical descendant of the original analog NHK 1125/30 Hz system) with a maximum frame rate of 30 Hz, (60 fields per second) and 720-line video, progressively scanned, with a maximum frame rate of 60 Hz.
In the end, however, the DVB standard of resolutions (1080, 720, 480) and respective frame rates (24, 25, 30) were adopted in conjunction with the Europeans that were also involved in the same standardization process. The FCC officially adopted the ATSC transmission standard in 1996 (which included both HD and SD video standards).
In the early 2000s, it looked as if DVB would be the video standard far into the future. However, both Brazil and China have adopted alternative standards for high-definition video that preclude the interoperability that was hoped for after decades of largely non-interoperable analog TV broadcasting.
Often, the rate is inferred from the context, usually assumed to be either 50 Hz (Europe) or 60 Hz (USA), except for 1080p, which denotes 1080p24, 1080p25, and 1080p30, but also 1080p50 and 1080p60.
A Frame rate or field rate can also be specified without a resolution. For example, 24p means 24 progressive scan frames per second and 50i means 25 progressive frames per second, consisting of 50 interlaced fields per second. Most HDTV systems support some standard resolutions and frame or field rates. The most common are noted below. High-definition signals require a high-definition television or computer monitor in order to be viewed. High-definition video has an aspect ratio of 16:9 (1.78:1). The aspect ratio of regular widescreen film shot today is typically 1.85:1 or 2.39:1 (sometimes traditionally quoted at 2.35:1). Standard-definition television (SDTV) has a 4:3 (1.33:1) aspect ratio, although in recent years many broadcasters have transmitted programs squeezed horizontally in 16:9 anamorphic format, in hopes that the viewer has a 16:9 set which stretches the image out to normal-looking proportions, or a set which squishes the image vertically to present a letterbox view of the image, again with correct proportions.
The EU defines HD resolution as 1920 x 1080 pixels or 2 073 600 pixels and UHD resolution as 3840 x 2160 pixels or 8 294 400 pixels.
720p (also known as HD Ready) | 921,600 | Progressive scan | 23.976, 24, 25, 29.97, 30, 50, 59.94, 60, 72 | |
1080i (also known as Full HD) | 2,073,600 | Interlaced | 25 (50 ), 29.97 (59.94 ), 30 (60 ) | |
1080p (also known as Full HD) | 2,073,600 | Progressive scan | 24 (23.976), 25, 30 (29.97), 50, 60 (59.94) | |
1440p (also known as Quad HD) | 3,686,400 | Progressive scan | 24 (23.976), 25, 30 (29.97), 50, 60 (59.94) |
Digital cinema | 3,145,728 | Progressive scan | 24, 30, 60 | |
2160p (also known as 4K UHD) | 8,294,400 | Progressive scan | 60, 120 | |
2540p | 11,480,800 | Progressive scan | 24, 30, 60 | |
4000p | 12,582,912 | Progressive scan | 24, 30, 60 | |
4320p (also known as 8K UHD) | 33,177,600 | Progressive scan | 60, 120 |
Also, there are less common but still popular UltraWide resolutions, such as p (1080p UltraWide).
There is also a WQHD+ option for some of these.
Blu-ray Discs were jointly developed by 9 initial partners including Sony and Phillips (which jointly developed CDs for audio), and Pioneer (which developed its own Laser-disc previously with some success) among others. HD DVD discs were primarily developed by Toshiba and NEC with some backing from Microsoft, Warner Bros., Hewlett Packard, and others. On February 19, 2008, Toshiba announced it was abandoning the format and would discontinue development, marketing and manufacturing of HD DVD players and drives.
Depending upon available bandwidth and the amount of detail and movement in the image, the optimum format for video transfer is either 720p24 or 1080p24. When shown on television in PAL system countries, film must be projected at the rate of 25 frames per second by accelerating it by 4.1 percent. In NTSC standard countries, the projection rate is 30 frames per second, using a technique called 3:2 pull-down. One film frame is held for three video fields (1/20 of a second), and the next is held for two video fields (1/30 of a second) and then the process is repeated, thus achieving the correct film projection rate with two film frames shown in one twelfth of a second.
Older (pre-HDTV) recordings on video tape such as Betacam SP are often either in the form 480i60 or 576i50. These may be upconverted to a higher resolution format, but removing the interlace to match the common 720p format may distort the picture or require filtering which actually reduces the resolution of the final output.
Non-cinematic HDTV video recordings are recorded in either the 720p or the 1080i format. The format used is set by the broadcaster (if for television broadcast). In general, 720p is more accurate with fast action, because it progressively scans frames, instead of the 1080i, which uses interlaced fields and thus might degrade the resolution of fast images.
720p is used more for Internet distribution of high-definition video, because computer monitors progressively scan; 720p video has lower storage-decoding requirements than either the 1080i or the 1080p. This is also the medium for high-definition broadcasts around the world and 1080p is used for Blu-ray movies.
Depending on the year and format in which a movie was filmed, the exposed image can vary greatly in size. Sizes range from as big as 24 mm × 36 mm for VistaVision/Technirama 8 perforation cameras (same as 35 mm still photo film) going down through 18 mm × 24 mm for Silent Films or Full Frame 4 perforations cameras to as small as 9 mm × 21 mm in Academy Sound Aperture cameras modified for the Techniscope 2 perforation format. Movies are also produced using other , including 70 mm films (22 mm × 48 mm) or the rarely used 55 mm and Cinerama.
The four major film formats provide pixel resolutions (calculated from pixels per millimeter) roughly as follows:
In the process of making prints for exhibition, this negative is copied onto other film (negative → interpositive → internegative → print) causing the resolution to be reduced with each emulsion copying step and when the image passes through a lens (for example, on a projector). In many cases, the resolution can be reduced down to 1/6 of the original negative's resolution (or worse). Note that resolution values for 70 mm film are higher than those listed above.
Amazon VideoFormerly "Amazon Unbox", which now refers to a video player software, and later "Amazon Video on Demand". | VC-1 | 2.5- | |||
BBC iPlayer | H.264 | During live events "BBC iPlayer" streams have a resolution of 1024×576. | |||
blinkbox | (SD) and (HD) | 2.25- | |||
Blockbuster Online | |||||
CBS.com/TV.com | and (720p) | ||||
Dacast | VP6, H.264 | Unknown | |||
Hulu | On2 Flash VP6 | ||||
iTunes/Apple TV | QuickTime H.264 | ||||
MetaCDN | MPEG-4, FLV, Ogg, WebM, 3GP | No Limit | |||
Netflix | VC-1 | and (1080p) | |||
PlayStation Video | H.264/MPEG-4 AVC | ||||
Vimeo | H.264, H.265 | 50- | |||
Vudu | H.264 | ||||
Xbox VideoFormerly "Xbox Live Marketplace Video Store", but replaced by "Xbox Music" in 2012. | |||||
YouTube | H.264/MPEG-4 AVC, VP9, AV1 | 80- (24, 25, 30 FPS) and 120- (48, 50, 60 FPS) SDR. 100- (24, 25, 30 FPS) and 150- (48, 50, 60 FPS) HDR |
Although, HD cameras can be highly effective indoor, special industries with outdoor environments called for a need to produce much higher resolutions for effective coverage. The ever-evolving image sensor technologies allowed manufacturers to develop cameras with 10-20 MP resolutions, which therefore have become efficient instruments to monitor larger areas.
In order to further increase the resolution of security cameras, some manufacturers developed multi-sensor cameras. Within these devices several sensor-lens combinations produce the images, which are later merged during image processing. These security cameras are able to deliver even hundreds of megapixels with motion picture frame rate.
Such high resolutions, however, requires special recording, storage and also video stream display technologies.
In theory, PC games are only limited by the display's resolution and GPU driver support, though especially older games have arbitrarily and sometimes unintentionally Hard coding caps on video mode setting. Some GPUs support DisplayPort 2.1 for native 8k resolution at high refresh rates. Ultrawide monitors are supported, which can display more of the game world than a common display with a 16:9 aspect ratio, and multi-monitor setups are possible, such as having a single game span across three monitors for a more immersive experience.
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